AI Insights · Timothy · January 2022
Top 5 Third Person Games on Android in Middle East Q4 2021
In Q4 2021, top third-person games like PUBG MOBILE and Free Fire showed varied performance in the Middle East on Android. Insights from Sensor Tower highlight trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the Middle East saw notable performance from the top five third-person games on the Android platform. The data, sourced from Sensor Tower, provides a comprehensive look at trends in weekly downloads, revenue, and active users for these popular titles.
PUBG MOBILE from Level Infinite maintained a strong presence with weekly revenue peaking at around $857K at the end of September. However, revenue saw fluctuations, dropping to approximately $543K in early December before recovering to $805K by the end of the quarter. Weekly downloads showed a downward trend from 66K in late September to 45K in early December, with slight recoveries later. Active users saw minor variations, beginning at 1.88M and ending the quarter at approximately 1.78M.
Free Fire by Garena International I exhibited consistent weekly revenue figures, starting at $164K and ending at around $175K. Downloads also remained stable, fluctuating between 52K and 37K throughout the quarter. Active users started at 2.99M and experienced a gradual decline, ending the quarter at approximately 2.41M.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. showed varied revenue trends, with a significant peak of $72K in early November and ending the quarter at around $34K. Downloads ranged from 7.6K to 9.4K, showing an increase towards the end of the quarter. Active users demonstrated a steady rise, starting at 83K and reaching approximately 102K by the end of December.
Free Fire MAX, also from Garena International I, saw its weekly revenue grow from $14K to $25K by the end of December. Downloads showed a declining trend from 33K in late September to 12K in early December, with a slight recovery to 16K by the end of the quarter. Active users remained relatively stable, starting at 300K and ending at around 306K.
Guns of Glory: Lost Island by FunPlus International AG had consistent weekly revenue, peaking at $21K in late December. Downloads increased from 670 to 2.5K over the quarter. Active users showed a gradual increase from 17.8K to 21.8K, before settling at approximately 18.2K by the end of the quarter.
For more detailed insights into the performance of these games and other apps, visit Sensor Tower.